Course Number: GAME 1394 (3 Credit Hours)
Offered at BHC, ECC, RLC
Course Description: Topics address recently identified current events, skills, knowledge, and/or attitudes and behaviors pertinent to the technology or occupation and relevant to the professional development of the student. This course may be repeated if topics and learning outcomes vary. (2 Lec., 4 Lab.)
Offered at BHC, ECC, RLC
Course Title: Special Topics in Animation, Interactive Technology, Video Graphics and Special Effects
This is a WECM Course Number.Course Description: Topics address recently identified current events, skills, knowledge, and/or attitudes and behaviors pertinent to the technology or occupation and relevant to the professional development of the student. This course may be repeated if topics and learning outcomes vary. (2 Lec., 4 Lab.)
Course Number: GAME 1403 (4 Credit Hours)
Offered at BHC, ECC
Course Description: Introduction to electronic game development and game development careers. Includes examination of history and philosophy of games, the game production process, employee factors for success in the field, and current issues and practices in the game development industry. This course is cross-listed as GAME 1303. The student may register for either GAME 1303 or GAME 1403 but may receive credit for only one of the two. (3 Lec., 4 Lab.)
Offered at BHC, ECC
Course Title: Introduction to Game Design and Development
This is a WECM Course Number.Course Description: Introduction to electronic game development and game development careers. Includes examination of history and philosophy of games, the game production process, employee factors for success in the field, and current issues and practices in the game development industry. This course is cross-listed as GAME 1303. The student may register for either GAME 1303 or GAME 1403 but may receive credit for only one of the two. (3 Lec., 4 Lab.)
Course Number: GAME 1409 (4 Credit Hours)
Offered at BHC, ECC
Course Description: Mathematical elements and algorithms involved in basic animation. Includes generating graphics, viewing 3-D environments such as visible line detection and 3-D surfaces, image processing techniques, and special effects. This course is cross-listed as GAME 1309. The student may register for either GAME 1309 or GAME 1409 but may receive credit for only one of the two. (3 Lec., 4 Lab.)
Offered at BHC, ECC
Course Title: Introduction to Animation Programming
This is a WECM Course Number.Course Description: Mathematical elements and algorithms involved in basic animation. Includes generating graphics, viewing 3-D environments such as visible line detection and 3-D surfaces, image processing techniques, and special effects. This course is cross-listed as GAME 1309. The student may register for either GAME 1309 or GAME 1409 but may receive credit for only one of the two. (3 Lec., 4 Lab.)
Course Number: GAME 1494 (4 Credit Hours)
Offered at BHC, ECC
Course Description: Topics address recently identified current events, skills, knowledge, and/or attitudes and behaviors pertinent to the technology or occupation and relevant to the professional development of the student. This course may be repeated if topics and learning outcomes vary. (3 Lec., 4 Lab.)
Offered at BHC, ECC
Course Title: Special Topics in Animation, Interactive Technology, Video Graphics and Special Effects
This is a WECM Course Number.Course Description: Topics address recently identified current events, skills, knowledge, and/or attitudes and behaviors pertinent to the technology or occupation and relevant to the professional development of the student. This course may be repeated if topics and learning outcomes vary. (3 Lec., 4 Lab.)
Course Number: GAME 2342 (3 Credit Hours)
Offered at BHC, ECC, RLC
Prerequisite Recommended: COSC 1437 or instructor approval.
Course Description: Skill development in C++ programming for games and simulations. Examines real-world C++ development issues. (2 Lec., 4 Lab.)
Offered at BHC, ECC, RLC
Course Title: Game Development Using C++
This is a WECM Course Number.Prerequisite Recommended: COSC 1437 or instructor approval.
Course Description: Skill development in C++ programming for games and simulations. Examines real-world C++ development issues. (2 Lec., 4 Lab.)
ACGM (Lower-Division Academic Course Guide Manual) Courses
WECM (Workforce Education Course Manual) Courses
Designated by the Texas Higher Education Coordinating Board for general academic transfer among community, state, and technical colleges in Texas; and state public four-year colleges and universities as freshman and sophomore general education courses.
WECM (Workforce Education Course Manual) Courses
Designated by the Texas Higher Education Coordinating Board as workforce education (technical) courses offered for credit and CEUs (Continuing Education Units). While these courses are designed to transfer among state community colleges, they are not designed to automatically transfer to public four-year colleges and universities.